cgR – Episode #005 – “Meet Eugene”
“…… custom..uh.. “customizability”, if thats a word…”
Hey oh. Well here we are again. This episode is a little bit different from the norm (with the exception of Episode 2). It is the introduction of a new member to the cgRoundup team. His name… is Eugene. When i first thought of cgR i thought of a show with 3 people. 3 opinion, 3 voices, 3 specialties.
The reason why this episode isn’t the norm, will become apparent after the first 3 minutes of the show so why not I give you a rundown of what we talked about. Simply put it was all about Houdini. We speculate we debate and dream of features that will make it into the next version of SideFX cornerstone app. I would like to add for those hardcore users that this will not be our only discussion about Houdini.
Because of the nature of the test there are many many things we skip over and neglect, so i apologize to those guys and gals who might feel a little short changed especially since this particular portion of audio goodness wasn’t intended for mass consumption. But I thought what the hell, since Eugene has a lot to say and he is pretty easy to listen to (unlike my foghorn sounding voice
), I figured someone out there might want to tune in to hear we talked about.
This episode isn’t that hard to follow but I felt it might go a “tiny” bit over people’s head since not an overwhelming amount of people use Houdini and for those outside that very special circle it might be a little bit intimidating. Which is why…
This episode has been rated: 
and no… customizability is not a word, i don’t care what urban dictionary says. (thank you Eugene for making use of the correct term “customization”
)

